Very proud of my team for this fab experiment from our Creative Lab Fivers.
Semi-Conductor puts you in front of your very own AI orchestra. It uses Tensorflow & PoseNet to allow you to conduct music by moving your arms, using only your browser and a webcam.
For us, it was a fun experiment in AI and interfaces – how can AI help us interact with computers more naturally? Can we control music the way a real conductor would, instead of with buttons and a screen?
You can find it on the Experiments page here, and YouTube here, and here's the direct link.
Semi-Conductor was built with beautiful design & UX from Melissa Lu and Haylie Craig, who were absolutely instrumental in the core of the project. Read More
Recently I was lucky to be asked, via the brilliant Rachel Botsman, to say a few words at the conclusion of the school year. A traditional evening of speeches and awards, of dux and mensch, of beautiful music, welcoming parents and unexpectedly funny teachers. It was, how shall I say… so much more than I had expected. I also didn’t expect to be asked to share my little speech. But, here is it is. (I have removed the swearing). Read More
Re: Frame 2018 at AFTRS drew from those engaged at the intersection of technology, creativity and business, to offer inspiration and practical information to Australian creative practitioners and entrepreneurs. Read More
Her talks at these events are often gloriously tangential meanderings, yet Google Creative Lab and their workings remain something of a mystery—entities that are ever fascinating, yet enduringly hard to describe. Many of the projects are internal, meaning the ones we hear about are the wide-ranging collaborations with cultural organizations and practitioners. The Creative Lab’s overarching aim is to use Google tech and resources “to enable artists, writers and performers to look at new ways in which we can use all these remarkable digital tools to make art, theater, and music.” Read More
The latest release from our experimental digital book space collaboration, Editions At Play, Breathe is a ghost story that comes to you. It knows where you are, it can see your bedroom and it’s our first ever young-adult book, written by Kate Pullinger. Read More
The very strange news that we won a Peabody Award for Editions At Play. Read More
A film about how lucky I am to be able to represent, and why I choose to be a visible part of the lgbtqi movement Read More
The 2018 99U Conference theme is about overcoming creative challenges, so we’re asking our speakers to reflect on a pivotal pressure-cooker moment and share how they navigated it. Read More
As someone whose career involves developing potentials for the future of reading, including books which can be “owned” and “borrowed” through the use of blockchain technology; and a novel set inside Google’s street view, both as part of Editions at Play, we couldn’t pass up the opportunity to find out which books from the past have impacted the brilliant Tea Uglow Read More